Sunday, November 8, 2009
BP #6 20091107_ Research Web2.0 tools - 2
In looking through the Web2.0 tools, I found an application called qwiji. qwiji.com is a site full of artists' work that also contains interviews with the artists. This is a great site for art students, as they can gain inspiration and insight into other artist and their art. I plan to have my AP Studio art students study three artists from this site and share their findings with the rest of the class by creating a graphic design product of their choice. The product that the AP students develop can then be used as a resource to share new artists with level 2 through 4 art classes.
BP #6 20091105_ Research Web2.0 tools - 1

Castroller.com is a podcast cite that one could create their own channel. Your channel could be your class discussions that your students would have the ablility to review for test material, if the student was out, they could listen to the podcast to gleen the information discussed in class that day. Cast Roller's settings allow you to limit who has access or ablility to set permissions.
I could see this being used with Art History lessons or lessons that students are working in groups with the class textbook.
BP #5 20091104_Flicker

I have have some fun uploading some of my pix to Flicker. Friends and Critical Friends, please visit my Flicker at www.flicker.com/photos/crwmatt I would like to know what you think.
In joining the National Geographic Flicker group , I plan to have my students use this group for research and encourage many of my students who are little shutterbugs to submit their photos. As an Art teacher I am always on the look out for avenues for my students to show off their work, in contest, exhibit and now through online sources. Of course we will have to make sure the cite is authentic and any and all paperwork is filled out and on file for the student's to participate with parent permissions in place.
BP #4 20091103_ Ed. Uses for Social Bookmarks
Through researching Social Bookmarks in Delicious, I chose to focus on bookmarks that would be helpful for the teacher in the class room.
1 - Teacher Tube
Teacher Tube offers a great deal helpful tips on making use of technology in the class room and connecting with our 21st Century learners. Included are slideshow and videos that introduce content concepts to 'hook' the learner in the introduction of a new unit of most classroom subject taught. As well as resources to re-enforce the concepts to continue to keep the learner interested and not lose the learner through traditional teaching methods.
One such resource; Flickinger, B.,21st Century Skills: The Next Steps
2 - Free Technology for Teachers

Hendy, S., who writes Digital Tools for Teachers. Created a slideshow, Tap Into the World of Comics, presents a series of comic creation tools followed by twenty suggestions for using comics in your classroom found at the social bookmark, Free Technology for Teachers. [BYRNE, R., October 2009]. This resource is designed to engage the learner in a fun way learning content formatted as a comic or creating their own comic of what they have learned.
Bennet, T., shares a slide show 20 Interesting Ways to Use Audio in Your Classroom showing teachers how we can use a variety of audio devices to fully engage the learner in learning subject content.
3 - 100+ Google Tricks That Will Save You Time in School| Online Colleges
Google has tons of applications available for the average technology user that one can benefit from using or incorporating into the classroom and is rarely blocked by school network settings.
One such application is Google Notebook which allows the user to collect research notes in one location and not have to 'copy paste' into a new document.
Another such Google application is Google Sketch-Up allowing the user to create 3D images in this application for showing the images full mass and form. This is an effective tool for not only the Art teacher, but also the science teacher and math teacher teaching Geometry, as well as many other content areas. This application giving the learner an optional way in which to complete assignments which require having to draw out the students' conclusion or idea.
I plan on sharing #1 and #2 with my campus colleagues in a way to help them incorporate the use of technology more effectively in their classroom. #3 I plan on using with my students as they have to research and develop a research essay on a theme in which they will create a Mini Concentration of work for their portfolio. The Google Sketch-Up application will be introduced to my introductory art classes as a way for them to be able to use their cell phones in the class room, under contract that has been approved by the campus administration.
1 - Teacher Tube
Teacher Tube offers a great deal helpful tips on making use of technology in the class room and connecting with our 21st Century learners. Included are slideshow and videos that introduce content concepts to 'hook' the learner in the introduction of a new unit of most classroom subject taught. As well as resources to re-enforce the concepts to continue to keep the learner interested and not lose the learner through traditional teaching methods.
One such resource; Flickinger, B.,21st Century Skills: The Next Steps
2 - Free Technology for Teachers

Hendy, S., who writes Digital Tools for Teachers. Created a slideshow, Tap Into the World of Comics, presents a series of comic creation tools followed by twenty suggestions for using comics in your classroom found at the social bookmark, Free Technology for Teachers. [BYRNE, R., October 2009]. This resource is designed to engage the learner in a fun way learning content formatted as a comic or creating their own comic of what they have learned.
Bennet, T., shares a slide show 20 Interesting Ways to Use Audio in Your Classroom showing teachers how we can use a variety of audio devices to fully engage the learner in learning subject content.
3 - 100+ Google Tricks That Will Save You Time in School| Online Colleges
Google has tons of applications available for the average technology user that one can benefit from using or incorporating into the classroom and is rarely blocked by school network settings.
One such application is Google Notebook which allows the user to collect research notes in one location and not have to 'copy paste' into a new document.
Another such Google application is Google Sketch-Up allowing the user to create 3D images in this application for showing the images full mass and form. This is an effective tool for not only the Art teacher, but also the science teacher and math teacher teaching Geometry, as well as many other content areas. This application giving the learner an optional way in which to complete assignments which require having to draw out the students' conclusion or idea.
I plan on sharing #1 and #2 with my campus colleagues in a way to help them incorporate the use of technology more effectively in their classroom. #3 I plan on using with my students as they have to research and develop a research essay on a theme in which they will create a Mini Concentration of work for their portfolio. The Google Sketch-Up application will be introduced to my introductory art classes as a way for them to be able to use their cell phones in the class room, under contract that has been approved by the campus administration.
Monday, November 2, 2009
BP#3_20091102_Blogging-Web2.0Tools


Through my browsing of the Go2Web2.o applications I have to say I was a bit overwhelmed. There are a minimum of 20 categories and at least two pages of applications in one category. It was hard to say really where to start with looking at the various Web 2.o applications. I think it would have helped if we were given a specific category to browse this first time, as not to feel so lost and overwhelmed in this first exploration.
After spending a good deal of time wading through quite a few of the categories within the Go2Web2.o applications, I started to try to focus on those that I would likely use in either my campus leader role or as a teacher. Still the number of applications that are available even in this direction, are extremely numerous. While this is great in the long run, it makes it very difficult to really evaluate the various applications available in the limited time we are given to do so for our FSO assignments.
So after wading through numerous applications that could be useful to me in the capacity in which may be useful to me professionally and or in my classroom, in an educational capacity, I settled on Layers.
The Web 2.0 tool Layers gives you the ability to 'super impose' text or an image over any existing web site. The application http://layers.com gives you the ability to either place an image on an existing website or place a text box with instructions or comments on the website selected. I see this being useful in the future as I continue to build my inclusion of multimedia assets into my classroom teaching and in my role as a campus leader. Layers.com allows you to give direct comments or instructions on the website that you wish to share with others. This gives your audience the ability to see what it is you what them to view of the website and they do not have to go back and forth between an email and the link that you have sent them to view. I feel this can be a helpful advantage in communicating what it is you wish others to get from these websites that you wish ti share.
Sunday, November 1, 2009
BP#2_20091101_GoogleReader-RSS Feeds chosen:
Digital Storytelling = chosen to keep up with applications in which my students can use technology to keep a digital journal of the artwork and the art making process.
Education Week = keep up with what is new and pertinate in education.
Integrating Tech into the class room = looking at ways to use technology for LD students in the class room
Technology in the Classroom = suggestions on how to use technology in the classroom for student interaction with technology for class content.
Web 2.0 Tools & Apps. = to keep up with the latest tools and apps. to preview what may or may not be useful in implementing technology in the classroom.
Education Week = keep up with what is new and pertinate in education.
Integrating Tech into the class room = looking at ways to use technology for LD students in the class room
Technology in the Classroom = suggestions on how to use technology in the classroom for student interaction with technology for class content.
Web 2.0 Tools & Apps. = to keep up with the latest tools and apps. to preview what may or may not be useful in implementing technology in the classroom.
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